HeatMaxTurnForceVsAir Property [Vietnam]

Usage:
   ObjectTemplate.HeatMaxTurnForceVsAir number

Argument values:

argument 1:    75

Description: This property is used exclusively in Battlefield Vietnam.

Used in object types (and how often in each type): Projectile (1%)

Used in one .con file: vietnamObjects/HandWeapons/SA7/Objects.con

Example: (from vietnamObjects/HandWeapons/SA7/Objects.con)
   ObjectTemplate.Create Projectile SA7Projectile
   ObjectTemplate.Geometry projectile_m1
   ObjectTemplate.TimeToLive CRD_NONE/120/0/0
   rem ObjectTemplate.endEffectTemplate e_ExplDirt
   rem ObjectTemplate.timeOnEndEffect 0.5
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.GravityModifier 0.1
   ObjectTemplate.HasCollisionEffect 1
   ObjectTemplate.InvisibleAtEndEffect 1
   ObjectTemplate.DamageType 1
   ObjectTemplate.Material 242
   ObjectTemplate.Material2 200
   ObjectTemplate.Radius 4
   ObjectTemplate.ForceOnExplosion 1
   ObjectTemplate.IsHeatSeeking 1
   ObjectTemplate.HeatMaxTurnForce 5
   ObjectTemplate.HeatMaxTurnForceVsAir 75
   ObjectTemplate.AddTemplate e_rocketFume
   ObjectTemplate.LoadSoundScript ..\..\common\Sounds\bazookaprojectile.ssc


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.