HasTarget Property [Vietnam]

Usage:
   ObjectTemplate.HasTarget boolean

Argument values:

argument 1:    0; most commonly 0

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetHasTarget.

Related properties: MaxSpeed

Used in object types (and how often in each type): Camera (3%)

Used in a total of 6 .con files: Objects.con

Parent directories of these .con files: vietnamObjects/Vehicles, vietnamObjects/HandWeapons, vietnamObjects/Common

Example: (from vietnamObjects/Vehicles/Land/MortarNVA/Objects.con)
   ObjectTemplate.Create Camera mortarCameraNVA
   ObjectTemplate.MinRotation 0/0/0
   ObjectTemplate.MaxRotation 0/0/0
   ObjectTemplate.PivotPosition 0/0/0
   ObjectTemplate.MaxSpeed 0/0/0
   ObjectTemplate.Acceleration 0/0/0
   ObjectTemplate.ContinousRotationSpeed 0/0/0
   ObjectTemplate.InputToYaw c_PIMouseLookX
   ObjectTemplate.InputToPitch c_PIMouseLookY
   rem ObjectTemplate.setInputToRoll c_PINone
   ObjectTemplate.HasTarget 0
   ObjectTemplate.CVMExternTrace 1


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.