Usage:
ObjectTemplate.DirBarRotate
number
Argument values:
argument 1: | 180 |
Description: For the artillery view, set on the battleship and destroyer guns.
Used in object types (and how often in each type): PlayerControlObject (1%)
Used in a total of 4 .con files: Objects.con
Parent directory of these .con files: objects/Vehicles
Example: (from objects/Vehicles/Sea/fletcher/Objects.con)
rem *** Fletcher_Back_Canons_PCO ***
ObjectTemplate.Create PlayerControlObject Fletcher_Back_Canons_PCO
ObjectTemplate.SetNetworkableInfo FletcherBodyInfo
ObjectTemplate.AiTemplate FletcherRearGunAI
rem -------------------------------------
ObjectTemplate.AddTemplate Fletcher_cannon_Back
ObjectTemplate.SetPosition -0.095/7.109/-24.224
ObjectTemplate.SetRotation -179.999/0/0
ObjectTemplate.AddTemplate Fletcher_cannon
ObjectTemplate.SetPosition -0.095/3.653/-32.658
ObjectTemplate.SetRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.SetPcoId 1
ObjectTemplate.AddPcoPosId 0
rem ObjectTemplate.addPcoPosId 2
ObjectTemplate.SetSoldierExitLocation 0.5/4/-26 120/0/0
ObjectTemplate.GUIIndex 41
ObjectTemplate.SetVehicleIcon "Vehicle/Icon_fletcher.tga"
ObjectTemplate.SetVehicleIconPos 30/60
ObjectTemplate.SetNumberOfWeaponIcons 1
ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
ObjectTemplate.SetPrimaryAmmoBar ABReloadBarOnly
ObjectTemplate.SetCrossHairType CHTIcon
ObjectTemplate.SetVehicleCategory VCSea
ObjectTemplate.SetVehicleType VTDestroyer
ObjectTemplate.SetToolTipType TTDestroyer
ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_destoyer_32x32.tga"
ObjectTemplate.SetMinimapIconSize 32
ObjectTemplate.ArtPos 1
ObjectTemplate.DirBarXScale 120
ObjectTemplate.DirBarYScaleAbove 60
ObjectTemplate.DirBarYScaleBelow 10
ObjectTemplate.DirBarRotate 180
ObjectTemplate.DirBarYScaleMin -100
ObjectTemplate.DirBarYScaleMax -30
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.