DirBarYScaleBelow Property

Usage:
   ObjectTemplate.DirBarYScaleBelow number

Argument values:

argument 1:    range is 0 to 10; most commonly 0

Description: One of the controls of the vertical sensitivity in the artillery view.

Related properties: ArtPos, DirBarXScale, DirBarYScaleAbove, DirBarYScaleMax

Used in object types (and how often in each type): PlayerControlObject (6%)

Used in a total of 18 .con files: Objects.con

Parent directory of these .con files: objects/Vehicles

Example: (from objects/Vehicles/Sea/PrinceOW/Objects.con)
   rem *** PrinceOW ***
   ObjectTemplate.Create PlayerControlObject PrinceOW
   ObjectTemplate.SetNetworkableInfo PrinceOWBodyInfo
   ObjectTemplate.SaveInSeparateFile 1
   ObjectTemplate.CullRadiusScale 5
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.Drag 3.25
   ObjectTemplate.Mass 35000000
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   ObjectTemplate.HasArmor 1
   ObjectTemplate.Hitpoints 500
   ObjectTemplate.Maxhitpoints 500
   ObjectTemplate.Material 55
   ObjectTemplate.CriticalDamage 100
   ObjectTemplate.HpLostWhileCriticalDamage 5
   ObjectTemplate.ExplosionForceMod 5
   ObjectTemplate.DontClearTeamOnExit 1
   ObjectTemplate.AddArmorEffect 500 em_ExFumePOW 0/34/3
   ObjectTemplate.AddArmorEffect 500 em_ExFumePOW 0/34/-22
   ObjectTemplate.AddArmorEffect 300 em_ExFumePOW 0/34/3
   ObjectTemplate.AddArmorEffect 300 em_ExFumePOW 0/34/-22
   ObjectTemplate.AddArmorEffect 300 em_PoWDamage 0/0/10
   ObjectTemplate.AddArmorEffect 300 em_PoWDamage 0/0/50
   ObjectTemplate.AddArmorEffect 300 em_PoWDamage 0/0/-30
   ObjectTemplate.AddArmorEffect 250 em_ExFumePOW 0/34/-22
   ObjectTemplate.AddArmorEffect 250 em_PoWDamage 0/0/10
   ObjectTemplate.AddArmorEffect 250 em_PoWDamage 0/0/50
   ObjectTemplate.AddArmorEffect 250 em_PoWDamage 0/0/-30
   ObjectTemplate.AddArmorEffect 150 em_PoWDamage 0/0/10
   ObjectTemplate.AddArmorEffect 150 em_PoWDamage 0/0/50
   ObjectTemplate.AddArmorEffect 150 em_PoWDamage 0/0/-30
   ObjectTemplate.AddArmorEffect 150 e_waterBoatSink 0/5/0
   ObjectTemplate.AddArmorEffect 100 em_PoWDamage 0/0/10
   ObjectTemplate.AddArmorEffect 100 em_PoWDamage 0/0/50
   ObjectTemplate.AddArmorEffect 100 em_PoWDamage 0/0/-30
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSink 0/5/0
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 19/6/-5
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 17/5/-45
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 14/5/-85
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 13/5/25
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 18/5/45
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 16/5/65
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 14/5/85
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/5/115
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/10/35
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/10/-25
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/10/-5
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf 0/3/-90
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -19/6/-5
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -17/5/-35
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -14/5/-85
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -13/5/25
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -18/5/45
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -16/5/65
   ObjectTemplate.AddArmorEffect 100 e_waterBoatSinkEf -14/5/85
   ObjectTemplate.AiTemplate PrinceOWAI
   rem -------------------------------------
   ObjectTemplate.AddTemplate lodPrinceOW
   ObjectTemplate.AddTemplate PrinceOW_Floater
   ObjectTemplate.SetPosition 0/14/110
   ObjectTemplate.AddTemplate PrinceOW_Floater
   ObjectTemplate.SetPosition -12.999/14/55
   ObjectTemplate.AddTemplate PrinceOW_Floater
   ObjectTemplate.SetPosition 13/14/55
   ObjectTemplate.AddTemplate PrinceOW_Floater
   ObjectTemplate.SetPosition -15.999/14/0
   ObjectTemplate.AddTemplate PrinceOW_Floater
   ObjectTemplate.SetPosition 16/14/0
   ObjectTemplate.AddTemplate PrinceOW_Floater
   ObjectTemplate.SetPosition -12.999/14/-54.999
   ObjectTemplate.AddTemplate PrinceOW_Floater
   ObjectTemplate.SetPosition 13/14/-54.999
   ObjectTemplate.AddTemplate PrinceOW_Floater
   ObjectTemplate.SetPosition 0/14/-109.999
   rem -------------------------------------
   ObjectTemplate.SetPcoId 0
   ObjectTemplate.ArtPos 1
   ObjectTemplate.DirBarXScale 110
   ObjectTemplate.DirBarYScaleAbove 10
   ObjectTemplate.DirBarYScaleBelow 0
   ObjectTemplate.DirBarYScaleMin -90
   ObjectTemplate.DirBarYScaleMax -80
   ObjectTemplate.SetSoldierExitLocation 0/14.2/35.3 180/0/0
   ObjectTemplate.GUIIndex 43
   ObjectTemplate.SetVehicleIcon "Vehicle/Icon_princeow.tga"
   ObjectTemplate.SetVehicleIconPos 80/78
   ObjectTemplate.SetNumberOfWeaponIcons 1
   ObjectTemplate.SetPrimaryAmmoIcon "Ammo/Icon_cannon.tga"
   ObjectTemplate.SetPrimaryAmmoBar ABReloadBarOnly
   ObjectTemplate.SetCrossHairType CHTIcon
   ObjectTemplate.SetVehicleCategory VCSea
   ObjectTemplate.SetVehicleType VTBattleship
   ObjectTemplate.SetToolTipType TTBattleship
   ObjectTemplate.SetMinimapIcon "Minimap/minimap_icon_battleship_64x64.tga"
   ObjectTemplate.SetMinimapIconSize 64


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