addSkeletonIK

addSkeletonIK <bone name>

Allows you to put IK onto bones and assign an end effector. In this case, it sets the streering wheel as what to grip and attach the soldiers hands to it.

Example:

rem *** WillySteeringDummy ***
ObjectTemplate.create AnimatedBundle WillySteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate WillySteering
rem -------------------------------------
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.24/-0.1/-0.82 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.26/-0.1/-0.82 -80/-60/50

Valid object types

AnimatedBundle