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addSkeletonIK
addSkeletonIK
<bone name>
Allows you to put IK onto bones and assign an end effector. In this
case, it sets the streering wheel as what to grip and attach the
soldiers hands to it.
Example:
rem *** WillySteeringDummy ***
ObjectTemplate.create AnimatedBundle WillySteeringDummy
rem -------------------------------------
ObjectTemplate.addTemplate WillySteering
rem -------------------------------------
ObjectTemplate.addSkeletonIK Bip01_R_Hand 0.24/-0.1/-0.82 -80/60/50
ObjectTemplate.addSkeletonIK Bip01_L_Hand -0.26/-0.1/-0.82 -80/-60/50
Valid object
types
AnimatedBundle
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