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addDevStrafe
addDevStrafe<float>
addDevStrafe will deviate the weapons fire by the amount set when the player strafes. The value is a radius.
Example:
ObjectTemplate.
addDevWalk
0.01
ObjectTemplate.
addDevRun
0.02
ObjectTemplate.
addDevJump
0.05
ObjectTemplate.
addDevYaw
0.02
ObjectTemplate.
addDevPitch
0.02
ObjectTemplate.
addDevStrafe
0.01
ObjectTemplate.
addDevFire
0.08
Valid object types
HandFireArms
FireArms