|
addDevPitch
addDevPitch <float>
addDevPitch
will deviate the weapons fire by the amount set by any pitch changed
from the player. The value is a radius.
Example:
ObjectTemplate.addDevWalk 0.01
ObjectTemplate.addDevRun 0.02
ObjectTemplate.addDevJump 0.05
ObjectTemplate.addDevYaw 0.02
ObjectTemplate.addDevPitch 0.02
ObjectTemplate.addDevStrafe 0.01
ObjectTemplate.addDevFire 0.08
Valid object
types
HandFireArms
FireArms
|
|