addDevPitch

addDevPitch <float>

addDevPitch will deviate the weapons fire by the amount set by any pitch changed from the player. The value is a radius.

Example:

ObjectTemplate.addDevWalk 0.01
ObjectTemplate.addDevRun 0.02
ObjectTemplate.addDevJump 0.05
ObjectTemplate.addDevYaw 0.02
ObjectTemplate.addDevPitch 0.02
ObjectTemplate.addDevStrafe 0.01
ObjectTemplate.addDevFire 0.08

Valid object types

HandFireArms
FireArms