addChild

addChile <int>

addChild allows an effect to be linked to a weapon as a child. Usually this is used for handweapons and firearms for muzzle flashes.

Example:

rem *** Em_MuzzPanz_Flare ***
ObjectTemplate.create Emitter Em_MuzzPanz_Flare
ObjectTemplate.template Fx_MuzzPanz_Flare
ObjectTemplate.addEmitterSpeed 1
ObjectTemplate.emitterSpeedScale 1
ObjectTemplate.lodDistance 800
ObjectTemplate.timeToLive CRD_NONE/0.1/0/0
ObjectTemplate.intensity CRD_NONE/120/0/0
ObjectTemplate.positionalSpeedInDof CRD_UNIFORM/-5/0/0
ObjectTemplate.startRotation CRD_NONE/1/0/0
ObjectTemplate.addChild 1

Valid object types

Emitter