SpecularBumpmapFactor Property

Usage:
   Water.SpecularBumpmapFactor number

Argument values:

argument 1:    0.01

This property is not a part of any defined type of object.

Used in one .con file: Bf1942/Levels/GuadalCanal/Init/Terrain.con

Example: (from Bf1942/Levels/GuadalCanal/Init/Terrain.con)
   GeometryTemplate.WaveHeight 0.0
   Water.BaseTex texture/Water
   Water.BumpTex texture/normalMap
   Water.BumpTile 0.4
   Water.SpecularBumpmapFactor 0.01
   Water.EnvIntensity 0.6


Go to the Water properties list page, Water page, All Properties list, or Main scripting page.