EntryPoint Type

The EntryPoint object type is created by ObjectTemplate.Create.

This object is used with a PlayerControlObject to create points where players can enter vehicles. A PlayerControlObject can have many entry points, so you can set exactly where the person can enter depending on position.

Used in a total of 117 .con files: Objects.con

Parent directories of these .con files: objects/Vehicles, objects/Stationary_Weapons, objects/Soldiers, Bf1942/Levels

Example: (from objects/Vehicles/Land/M11-39/Objects.con)
   beginrem
   ObjectTemplate.create SimpleObject M11-39SmallCannon
   ObjectTemplate.geometry m1139_mgun_d_m1
   endrem
   rem *** M11-39Entry ***
   ObjectTemplate.Create EntryPoint M11-39Entry
   ObjectTemplate.SetEntryRadius 4

Properties used with this type of object:
   ObjectTemplate.Create
   ObjectTemplate.EntryRadius
   ObjectTemplate.Radius
   ObjectTemplate.SetEntryRadius


Go to the ObjectTemplate type list page, ObjectTemplate page, All Types list, Class list, CON file list, or Main scripting page.