dirBarYScaleAbove


dirBarYScaleAbove <amount>

Example:

set the sensitivity in the artillery view in Y

ObjectTemplate.setVehicleCategory VCLand
ObjectTemplate.setVehicleType VTArtillery
ObjectTemplate.setToolTipType TTArtillery
ObjectTemplate.artPos 1
ObjectTemplate.DirBarXScale 25
ObjectTemplate.DirBarYScaleAbove 40
ObjectTemplate.DirBarYScaleBelow 0
ObjectTemplate.DirBarYScaleMin -90
ObjectTemplate.DirBarYScaleMax -50

Valid object types

PlayerControlObject - Object that can be taken over and occupied by players (vehicles and stationary weapons).