VisibleDummyProjectileTemplate Property

Usage:
   ObjectTemplate.VisibleDummyProjectileTemplate name

Argument values:

argument 1:    Aichival-TDummyTorpedo, CorsairBomb2, FloatingMineLauncherDummy, IlyushinDummyBomb, KatyushaRocketDummy, Mig17Bomb1, PT_Dummy_Torpedo, SBD-TDummyTorpedo, WasserfallRocketDummy; most commonly PT_Dummy_Torpedo

Description: This property will show a dummy projectile before it is fired. For example, a dummy rocket could sit on the launch ramp. When it is fired, the dummy disappears and the projectile is fired. It is used for katyusha and calliope rockets, the wasserfall, some plane bombs, etc.

Related properties: AutoReload, MagSize, NumOfMag, ProjectilePosition, ProjectileTemplate, Reloadtime, RoundOfFire

Used in object types (and how often in each type): FireArms (6%)

Used in a total of 9 .con files: Weapons.con

Parent directory of these .con files: objects/Vehicles

Example: (from objects/Vehicles/Air/AichiVal-T/Weapons.con)
   rem *** Aichival-TBombDummy ***
   ObjectTemplate.Create FireArms Aichival-TBombRack
   ObjectTemplate.SetNetworkableInfo PlaneFireArmInfo
   ObjectTemplate.AiTemplate Aichival-TBombs
   ObjectTemplate.VisibleDummyProjectileTemplate Aichival-TDummyTorpedo
   ObjectTemplate.ProjectileTemplate AircraftTorpedo
   ObjectTemplate.ProjectilePosition 0/-1/0
   ObjectTemplate.MagSize 15
   ObjectTemplate.NumOfMag 1
   ObjectTemplate.Velocity 0
   ObjectTemplate.RoundOfFire 0.1
   ObjectTemplate.AutoReload 1
   ObjectTemplate.Reloadtime 10
   ObjectTemplate.AmmoType 7
   ObjectTemplate.SetInputFire c_PIAltFire


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