Usage:
ObjectTemplate.SetKitAccelFactor
number
Argument values:
argument 1: | range is 0.2 to 1.5; most commonly 0.25 |
Description: This property is used exclusively in Battlefield Vietnam.
Related properties: AddTemplate, AddWeaponIcon, AiTemplate, Geometry, HasCollisionPhysics, HealthBarFullIcon, HealthBarIcon, NetworkableInfo, SetKitActiveName, SetKitIcon, SetKitName, SetKitSpeedFactor
Used in object types (and how often in each type): Kit (41%)
Used in a total of 24 .con files: Objects.con
Parent directory of these .con files: vietnamObjects/Items
Example: (from vietnamObjects/Items/NVA/HeavyAssault/Objects.con)
rem **Kit Choice 1 **
ObjectTemplate.Create Kit NVA_HeavyAssault
ObjectTemplate.Type Assault
rem ObjectTemplate.kitTeam 1
ObjectTemplate.Geometry Kit_NVA_HeavyAssault
ObjectTemplate.HasCollisionPhysics 1
ObjectTemplate.NetworkableInfo KitInfo
ObjectTemplate.SetKitSpeedFactor 0.8
ObjectTemplate.SetKitAccelFactor 0.35
rem ObjectTemplate.healthBarIcon "Ingame/Healthbar_empty_assault_64x64.tga"
rem ObjectTemplate.healthBarFullIcon "Ingame/Healthbar_full_assault_64x64.tga"
ObjectTemplate.HealthBarIcon "menu/hud/guage03empty.tga"
ObjectTemplate.HealthBarFullIcon "menu/hud/guage03fullorange.tga"
ObjectTemplate.AddWeaponIcon "Weapon/Machete.dds"
ObjectTemplate.AddWeaponIcon "Weapon/TT33.dds"
ObjectTemplate.AddWeaponIcon "Weapon/RPG7V.dds"
ObjectTemplate.AddWeaponIcon "Weapon/NVAGrenade.dds"
rem ObjectTemplate.addWeaponIcon "Weapon/Icon_binoculars.dds"
ObjectTemplate.SetKitIcon 10 "Weapon/RPG7V.dds"
ObjectTemplate.SetKitName 10 "TYPE56-RPG7V"
ObjectTemplate.SetKitActiveName 10 "RESPAWN_ACTIVE_ASSAULT"
ObjectTemplate.AddTemplate KnifeAxis
ObjectTemplate.AddTemplate TT33
ObjectTemplate.AddTemplate SKS56
ObjectTemplate.AddTemplate RPG7V
ObjectTemplate.AiTemplate AT
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.