Usage:
ObjectTemplate.SetAutomaticPitchStabilization
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: Another name for AutomaticPitchStabilization.
Related properties: AutomaticPitchStabilization, AutomaticYawStabilization
Used in object types (and how often in each type): Camera (1%), RotationalBundle (3%)
Used in a total of 13 .con files: Objects.con
Parent directories of these .con files: objects/Vehicles, Bf1942/Levels
Example: (from objects/Vehicles/Land/m3a1/Objects.con)
rem *** M3A1_Browning_console ***
ObjectTemplate.Create RotationalBundle M3A1_Browning_console
ObjectTemplate.SetNetworkableInfo M3A1BrowningConsoleInfo
ObjectTemplate.Geometry M3A1_MGun_mount_M1
rem -------------------------------------
ObjectTemplate.AddTemplate browning
ObjectTemplate.SetPosition 0/0/-0.349
ObjectTemplate.SetRotation -179.999/0/0
ObjectTemplate.AddTemplate M3A1Camera2
ObjectTemplate.SetPosition 0/0/-0.499
ObjectTemplate.SetRotation -179.999/0/0
rem -------------------------------------
ObjectTemplate.SetMinRotation 0/-6/0
ObjectTemplate.SetMaxRotation 0/45/0
ObjectTemplate.SetMaxSpeed 0/90/0
ObjectTemplate.SetAcceleration 0/-5000/0
ObjectTemplate.SetInputToPitch c_PIMouseLookY
ObjectTemplate.SetAutomaticPitchStabilization 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.