SetAutomaticPitchStabilization Property

Usage:
   ObjectTemplate.SetAutomaticPitchStabilization boolean

Argument values:

argument 1:    1; most commonly 1

Description: Another name for AutomaticPitchStabilization.

Related properties: AutomaticPitchStabilization, AutomaticYawStabilization

Used in object types (and how often in each type): Camera (1%), RotationalBundle (3%)

Used in a total of 13 .con files: Objects.con

Parent directories of these .con files: objects/Vehicles, Bf1942/Levels

Example: (from objects/Vehicles/Land/m3a1/Objects.con)
   rem *** M3A1_Browning_console ***
   ObjectTemplate.Create RotationalBundle M3A1_Browning_console
   ObjectTemplate.SetNetworkableInfo M3A1BrowningConsoleInfo
   ObjectTemplate.Geometry M3A1_MGun_mount_M1
   rem -------------------------------------
   ObjectTemplate.AddTemplate browning
   ObjectTemplate.SetPosition 0/0/-0.349
   ObjectTemplate.SetRotation -179.999/0/0
   ObjectTemplate.AddTemplate M3A1Camera2
   ObjectTemplate.SetPosition 0/0/-0.499
   ObjectTemplate.SetRotation -179.999/0/0
   rem -------------------------------------
   ObjectTemplate.SetMinRotation 0/-6/0
   ObjectTemplate.SetMaxRotation 0/45/0
   ObjectTemplate.SetMaxSpeed 0/90/0
   ObjectTemplate.SetAcceleration 0/-5000/0
   ObjectTemplate.SetInputToPitch c_PIMouseLookY
   ObjectTemplate.SetAutomaticPitchStabilization 1


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.