RaiseSpeed Property [Vietnam]

Usage:
   ObjectTemplate.RaiseSpeed number

Argument values:

argument 1:    2

Description: This property is used exclusively in Battlefield Vietnam.

Used in object types (always present 100% of the time): Winch

Used in one .con file: vietnamObjects/Vehicles/Air/UH1Transport/Objects.con

Example: (from vietnamObjects/Vehicles/Air/UH1Transport/Objects.con)
   rem *Winch - move tp physics.con*
   ObjectTemplate.Create Winch UH1Winch
   ObjectTemplate.NetworkableInfo UH1WinchInfo
   ObjectTemplate.LoadSoundScript Sounds/winch.ssc
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.MaxWireLength 5
   ObjectTemplate.HookUpTime 1
   ObjectTemplate.DropSpeed 1.5
   ObjectTemplate.RaiseSpeed 2
   ObjectTemplate.AttachRadius 1
   ObjectTemplate.MaxTension 600
   ObjectTemplate.TowingInfluence 0.3
   ObjectTemplate.WireLinkTemplateName UH1WireLink
   ObjectTemplate.InputToDropWire c_PIAltFire
   ObjectTemplate.Iterate 1
   ObjectTemplate.Stiffness 100


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.