GearUpEngineInput Property [Vietnam]

Usage:
   ObjectTemplate.GearUpEngineInput number

Argument values:

argument 1:    0.8

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetGearUpEngineInput.

Related properties: Acceleration, GearDownEngineInput, GearDownHeight

Used in object types (and how often in each type): LandingGear (31%)

Used in a total of 4 .con files: Objects.con

Parent directory of these .con files: vietnamObjects/Vehicles

Example: (from vietnamObjects/Vehicles/Air/MiG21/Objects.con)
   rem *** MiG21_LandingGearL ***
   ObjectTemplate.Create LandingGear MiG21_LandingGearL
   rem ObjectTemplate.loadSoundScript ../Common/Sounds/LandingGear.ssc
   ObjectTemplate.Geometry Ve_Mig21_LGear_M1
   rem ObjectTemplate.networkableInfo MiG21_wing_info
   ObjectTemplate.HasMobilePhysics 1
   ObjectTemplate.HasCollisionPhysics 1
   ObjectTemplate.HasResponsePhysics 1
   rem -------------------------------------
   ObjectTemplate.AddTemplate MiG21_LeftWheelPivot
   ObjectTemplate.SetPosition 0.076/-1.116/-0.013
   ObjectTemplate.SetRotation 45/0/0
   rem ObjectTemplate.addTemplate MiG21_WheelLeft
   rem ObjectTemplate.setPosition -0.198/-1.112/-0.053
   rem -------------------------------------
   ObjectTemplate.MaxRotation 0/0/90
   ObjectTemplate.MaxSpeed 0/0/50
   ObjectTemplate.Acceleration 0/0/80
   ObjectTemplate.GearDownHeight 25
   rem ObjectTemplate.gearUpHeight 26
   ObjectTemplate.GearDownEngineInput 0.55
   ObjectTemplate.GearUpEngineInput 0.8


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