SetBeforeSpawnCameraPosition Property

Usage:
   Game.SetBeforeSpawnCameraPosition number x/y/z

Argument values:

argument 1:    range is 1 to 2; most commonly 1, 2
argument 2:    1009.2499/33.6022/1051.0986, 1010/45/1475, 1082.21/38.943/564.969, 1112.65/85.7732/1014.7, 1118/43/1121, 1140/130/300, 1152/51/557, 1165.21/83.1703/1348.94, 1195/30.2/1443.3, 1201.83/66.8514/892.928, ...

This property is not a part of any defined type of object.

Used in a total of 35 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Peenemunde/Init.con)
   ObjectTemplate.AddTemplate AnimatedUSFlag
   Game.SetActiveCombatArea 0 0 1792 1792
   Game.SetTeamSkin 1 GermanSoldier
   Game.SetKit 1 0 German_Scout
   Game.SetKit 1 1 German_Assault
   Game.SetKit 1 2 German_AT
   Game.SetKit 1 3 German_Medic
   Game.SetKit 1 4 German_Engineer
   Game.SetTeamSkin 2 USSoldier
   Game.SetKit 2 0 US_Scout
   Game.SetKit 2 1 US_Assault
   Game.SetKit 2 2 US_AT
   Game.SetKit 2 3 US_Medic
   Game.SetKit 2 4 US_Engineer
   run Init/SkyAndSun
   run Init/Terrain
   run Sounds/Environment
   rem *** Set team 1 ***
   Game.SetBeforeSpawnCameraPosition 1 825/125/900
   rem *** Set team 2 ***
   Game.SetBeforeSpawnCameraPosition 2 1140/130/300


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