Sound
Script Editor (.SSC)
File Menu Commands
New: Creates a new sound script that is empty or
based on a template.
Open: Loads a sound script (.ssc) file into the
editor
Save: Saves the sound script (.ssc) file to the
disk
Save As: Saves the sound script (.ssc) file to
the disk with a new name
Exit: Quits the program
Tools
Menu Commands
Settings: Type in the path where the .wav sound
files are extracted to.
If the extracted sound files are on the disk as:
D:\unpackedRFAs\sounds\22khz\aircraftEngine.wav
You would then type in the below line of text in the @Root settings
dialog:
D:\unpackedRFAs\
Patches Group
Add Patch: Adds a new sound patch to the tree view
below
Delete Patch: Deletes the selected sound patch
from the tree view below
Wave File Properties
Each patch contains a series of .wav files displayed as children
in the tree view
Path: This path prefixes the wav file name (@ROOT/Sound/@RTD/
is normal)
File: The .wav filename
... : Browse for new .wav filename
Play: Plays the currently selected .wav file if
possible (Settings under Tools menu must be configured first).
Add: Adds another Wave file to the current patch
Delete: Removes the currently selected Wave File
child from the current patch
Stereo: Flags the .wav file to be played in stereo
Loop: Sets looping playback of the .wav file
DopplerOff: Turns off the doppler-effect (frequency
of the sound changes depending on speed and direction of travel
relative to the camera)
Random Play: Places this .wav file to the list
of several .wav files chosen at random to play
Silent: Sets this .wav file to make no sounds (a
placeholder)
Volume: changes the volume that the .wav file is
played back at
Priorty: Sets the priority this .wav file as over
other .wav files being played
MinDist: Sets the minimum distance to the object
before the sound playback is triggered
Stop: Changes when the .wav file is stopped (Finished
out sample, or cut short)
Trigger: Sets the method of triggering the .wav
file
Random Start Pitch: This starts the sound file
Left and Right channels at random pitches with the values set
Relative Pos: Allows changing the origin of the
.wav sound playback in 3d space
Effect
Group
Name: The name of the effect
Add: Adds an additional effect to the current .wav
file
Delete: Removes the selected effect from the current
.wav file
Source: Changes the source of this effect
Dest: Changes the destination for this effect
Envelope: Changes the envelope type
1,2,3,4: These boxes allow entry of specific effect
type settings.
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