Billboardlightscale Property

Usage:
   TreeRenderer.Billboardlightscale gray or r/g/b

Argument values:

argument 1:    0.1, 0.3, 0.3/.33/.4, 0.36, 0.4, 0.5, 0.55; most commonly 0.4

Description: This property defines how much to scale the color of a billboard representation texture of a tree or bush (or anything else with a TreeMesh) within a battle.

This property is not a part of any defined type of object.

Used in a total of 18 .con files: Init.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Telemark/Init.con)
   Renderer.Fogend 400
   TreeRenderer.Billboardlightscale 0.3/.33/.4


Go to the TreeRenderer properties list page, TreeRenderer page, All Properties list, or Main scripting page.