Usage:
TreeRenderer.Billboardlightscale
gray or r/g/b
Argument values:
argument 1: | 0.1, 0.3, 0.3/.33/.4, 0.36, 0.4, 0.5, 0.55; most commonly 0.4 |
Description: This property defines how much to scale the color of a billboard representation texture of a tree or bush (or anything else with a TreeMesh) within a battle.
This property is not a part of any defined type of object.
Used in a total of 18 .con files: Init.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Telemark/Init.con)
Renderer.Fogend 400
TreeRenderer.Billboardlightscale 0.3/.33/.4
Go to the TreeRenderer properties list page, TreeRenderer page, All Properties list, or Main scripting page.