Usage:
ObjectTemplate.SetActive
name
Argument values:
argument 1: | ALLIESBASE, ALLIESBase_supply, AXISBASE_supply, AXIS_EaglesNest |
This property is not a part of any defined type of object.
Used in a total of 4 .con files: Singleplayerallied.con, Singleplayeraxis.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Eagles_Nest/SinglePlayerAllied.con)
rem game.autospawnbots 0
run singleplayer/ControlPointTemplates
run singleplayer/SpawnpointManagerSettings
run singleplayer/SoldierSpawnTemplates
run singleplayer/SoldierSpawns
run singleplayer/ObjectSpawnTemplates
ObjectTemplate.SetActive AXIS_EaglesNest
ObjectTemplate.Team 1
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.