SetActive Property

Usage:
   ObjectTemplate.SetActive name

Argument values:

argument 1:    ALLIESBASE, ALLIESBase_supply, AXISBASE_supply, AXIS_EaglesNest

This property is not a part of any defined type of object.

Used in a total of 4 .con files: Singleplayerallied.con, Singleplayeraxis.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Eagles_Nest/SinglePlayerAllied.con)
   rem game.autospawnbots 0
   run singleplayer/ControlPointTemplates
   run singleplayer/SpawnpointManagerSettings
   run singleplayer/SoldierSpawnTemplates
   run singleplayer/SoldierSpawns
   run singleplayer/ObjectSpawnTemplates
   ObjectTemplate.SetActive AXIS_EaglesNest
   ObjectTemplate.Team 1


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.