Position Property [Vietnam]

Usage:
   ObjectTemplate.Position x/y/z

Argument values:

argument 1:    0/.79/.43, 0/0/0; most commonly 0/0/0

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetPosition.

Used in object types (and how often in each type): FireArms (2%), LodObject (1%)

Used in a total of 7 .con files: Objects.con, Weapons.con

Parent directories of these .con files: vietnamObjects/Vehicles, vietnamObjects/HandWeapons

Example: (from vietnamObjects/Vehicles/Air/Mi8/Objects.con)
   rem *** lodMi8Steering ***
   ObjectTemplate.Create LodObject lodMi8Steering
   rem -------------------------------------
   ObjectTemplate.AddTemplate Mi8HighRSteering
   ObjectTemplate.Position 0/0/0
   ObjectTemplate.AddTemplate Mi8LowSteering
   ObjectTemplate.Position 0/0/0
   rem -------------------------------------
   ObjectTemplate.LodSelector Mi8SteeringSelector


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.