BoneName Property [Vietnam]

Usage:
   ObjectTemplate.BoneName name

Argument values:

argument 1:    A, HipPack, backpack, hippack; most commonly A

Description: This property is used exclusively in Battlefield Vietnam. Equivalent to SetBoneName.

Used in object types (and how often in each type): KitPart (14%)

Used in a total of 2 .con files: Objects.con

Parent directory of these .con files: vietnamObjects/Items

Example: (from vietnamObjects/Items/NVA/Common/Objects.con)
   ObjectTemplate.Create KitPart Jap_Helmet
   rem ObjectTemplate.geometry Jap_Helmet
   ObjectTemplate.geometry
   ObjectTemplate.BoneName A
   ObjectTemplate.CopyLinksCount 0


Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.