Usage:
ObjectTemplate.AddObjectiveSpawnerToComposite
name
Argument values:
argument 1: | ObjectiveSpawner01, ObjectiveSpawner02, ObjectiveSpawner03, ObjectiveSpawner04, ObjectiveSpawner05 |
Description: For Objective Mode battles, this property adds an objective object to the ANDCompositeObjective object.
Related properties: SetObjectiveDelay
Used in object types (always present 100% of the time): ANDCompositeObjective
Used in a total of 7 .con files: Objectivespawnertemplates.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Hellendoorn/ObjectiveMode/ObjectiveSpawnerTemplates.con)
ObjectTemplate.Create ANDCompositeObjective Composite
ObjectTemplate.SetNetworkableInfo ObjectiveInfo
ObjectTemplate.AddObjectiveSpawnerToComposite ObjectiveSpawner01
ObjectTemplate.AddObjectiveSpawnerToComposite ObjectiveSpawner02
ObjectTemplate.AddObjectiveSpawnerToComposite ObjectiveSpawner03
ObjectTemplate.AddObjectiveSpawnerToComposite ObjectiveSpawner04
ObjectTemplate.SetObjectiveDelay 3.0
ObjectTemplate.SetTeam 2
Go to the ObjectTemplate properties list page, ObjectTemplate page, All Properties list, or Main scripting page.