SetSkin Property

Usage:
   GeometryTemplate.SetSkin skin

Argument values:

argument 1:    animations/1PBritBody.skn, animations/1PBritCommandoLeftHand.skn, animations/1PBritCommandoRightHand.skn, animations/1PBritLeftHand.skn, animations/1PBritRightHand.skn, animations/1PDesGerBody.skn, animations/1PFrBody.skn, ...

Used in object types (and how often in each type): AnimatedMesh (100%), StandardMesh (1%)

Used in a total of 65 .con files: Geometries.con

Parent directories of these .con files: objects/Vehicles, objects/Soldiers, objects/Items

Example: (from objects/Soldiers/FrenchSoldier/Geometries.con)
   GeometryTemplate.Create AnimatedMesh Soldier/1PFrBody
   GeometryTemplate.SetSkin animations/1PFrBody.skn
   GeometryTemplate.File 1PFrBody


Go to the GeometryTemplate properties list page, GeometryTemplate page, All Properties list, or Main scripting page.