Usage:
GeometryTemplate.Billboard
boolean
Argument values:
argument 1: | 1; most commonly 1 |
Description: A billboard is a way to represent an object using a single polygon with a texture on it, with this polygon always rotating along its vertical axis to most face the viewer. If this property is true (1), then the object has a billboard texture that represents it when the BillboardDistance is reached. Typically used for trees and bushes.
Related properties: BillboardDistance
Used in object types (always present 100% of the time): TreeMesh
Used in a total of 128 .con files: Geometries.con
Parent directories of these .con files: objects/Vegetation, objects/Buildings
Example: (from objects/Vegetation/Common/Pacific_Palm_2_M1/Geometries.con)
GeometryTemplate.Create TreeMesh Pacific_Palm_2_M1
GeometryTemplate.File Pacific_Palm_2_M1
GeometryTemplate.SwayEnable 1
GeometryTemplate.SwayRangeDegrees 1.1
GeometryTemplate.Billboard 1
GeometryTemplate.BillboardDistance 50
Go to the GeometryTemplate properties list page, GeometryTemplate page, All Properties list, or Main scripting page.