Usage:
ObjectiveManager.SetDefender
number
Argument values:
argument 1: | range is 1 to 2; most commonly 1 |
Description: For Objective Mode battles, sets which side is the defender (1 = Axis, 2 = Allies).
This property is not a part of any defined type of object.
Used in a total of 7 .con files: Objectivecommon.con
Parent directory of these .con files: Bf1942/Levels
Example: (from Bf1942/Levels/Battle_of_Britain/ObjectiveMode/ObjectiveCommon.con)
rem =========== Objective Manager Stuff===============================
ObjectiveManager.SetDefender 2
ObjectiveManager.RegisterObjectSpawner ObjectiveSpawner01
ObjectiveManager.RegisterObjectSpawner ObjectiveSpawner02
ObjectiveManager.RegisterObjectSpawner ObjectiveSpawner03
ObjectiveManager.RegisterObjectSpawner ObjectiveSpawner04
ObjectiveManager.RegisterObjectSpawner ObjectiveSpawner05
ObjectiveManager.RegisterObjectSpawner AXIS
ObjectiveManager.RegisterObjectSpawner ALLIED
ObjectiveManager.SetRootObjectSpawner 2 ALLIED
ObjectiveManager.SetRootObjectSpawner 1 AXIS
Go to the ObjectiveManager properties list page, ObjectiveManager page, All Properties list, or Main scripting page.