TargetValue Property

Usage:
   AiStrategy.TargetValue number

Argument values:

argument 1:    range is 0.4 to 2.5

This property is not a part of any defined type of object.

Used in a total of 3 .con files: Conditions.con

Parent directories of these .con files: Bf1942/Levels, Bf1942/Game

Example: (from Bf1942/Game/AI/conditions.con)
   rem *** Create Conditions ***
   AiStrategy.CreateConstantCondition constTest Crisp EqualGreater Friendly UnitConstant 0.5
   AiStrategy.SetConditionStrength Advisory
   AiStrategy.CreateConstantCondition halfConstCond Crisp EqualGreater Friendly UnitConstant 0.5
   AiStrategy.SetConditionStrength Advisory
   AiStrategy.CreateHomogenousCondition overwhelmingPowerCond Fuzzy QuotientGreater Both Ticket
   AiStrategy.SetConditionStrength Required
   AiStrategy.TargetValue 2.5
   AiStrategy.CreateHomogenousCondition loosingCond Fuzzy QuotientSmaller Both Ticket
   AiStrategy.SetConditionStrength Advisory
   AiStrategy.TargetValue 0.4
   AiStrategy.CreateHomogenousCondition navalCond Fuzzy QuotientSmaller Both Naval
   AiStrategy.SetConditionStrength Advisory
   AiStrategy.TargetValue 0.75
   AiStrategy.CreateConstantCondition airPlaneCond Crisp EqualGreater Friendly Air 40
   AiStrategy.SetConditionStrength Required
   AiStrategy.CreateAreaCondition areaTest AleisBase Owned
   AiStrategy.SetConditionStrength Advisory


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