CreateVehicleGroup Property

Usage:
   AiSettings.CreateVehicleGroup name

Argument values:

argument 1:    air, all, amphib, any, infantry, land, lcvp, sea, tank; most commonly land

This property is not a part of any defined type of object.

Used in a total of 16 .con files: Strategicareas.con

Parent directory of these .con files: Bf1942/Levels

Example: (from Bf1942/Levels/Peenemunde/AI/StrategicAreas.con)
   if v_arg1 == host
   rem *** Create vehicle groups ***
   AiSettings.CreateVehicleGroup land
   AiSettings.CreateVehicleGroup any
   AiSettings.CreateVehicleGroup lcvp
   rem * add vehicles to the groups *
   AiSettings.AddVehicleToVehicleGroup 0 land
   AiSettings.AddVehicleToVehicleGroup 1 any
   AiSettings.AddVehicleToVehicleGroup 2 lcvp
   AiSettings.AddVehicleToVehicleGroup 3 land
   AiSettings.AddVehicleToVehicleGroup 4 any
   AiSettings.AddVehicleToVehicleGroup 5 land
   AiSettings.AddVehicleToVehicleGroup 6 land
   AiSettings.AddVehicleToVehicleGroup 7 lcvp
   AiSettings.AddVehicleToVehicleGroup 8 any
   AiSettings.AddVehicleToVehicleGroup 9 lcvp
   AiSettings.AddVehicleToVehicleGroup 10 any
   AiSettings.AddVehicleToVehicleGroup 11 any
   AiSettings.AddVehicleToVehicleGroup 12 lcvp
   AiSettings.AddVehicleToVehicleGroup 13 any
   AiSettings.AddVehicleToVehicleGroup 14 land
   AiSettings.AddVehicleToVehicleGroup 15 any
   AiSettings.AddVehicleToVehicleGroup 16 any


Go to the AiSettings properties list page, AiSettings page, All Properties list, or Main scripting page.