Usage:
Ai.SetVehicleBehaviour
string string string number boolean
Argument values:
argument 1: | Boat, Infantery, Plane, Tank |
argument 2: | Avoid, Fire, Idle, MoveTo, Roam, Scout |
argument 3: | AvoidCollision2d, AvoidCollision3d, Fire2d, Fire3d, GotoWaypoint2d, GotoWaypoint3d, Idle2d, Idle3d, Roam2d, Roam3d, Scout |
argument 4: | range is 1 to 8; most commonly 4 |
argument 5: | 0; most commonly 0 |
This property is not a part of any defined type of object.
Used in one .con file: ai/Behaviours.con
Example: (from ai/Behaviours.con)
rem *** Set number of behaviours and id/name mappings ***
Ai.SetNBehaviours 6
Ai.SetBehaviour 0 Avoid
Ai.SetBehaviour 1 MoveTo
Ai.SetBehaviour 2 Idle
Ai.SetBehaviour 3 Fire
Ai.SetBehaviour 4 Roam
Ai.SetBehaviour 5 Scout
rem *** Set number of vehicles and id/name mappings ***
Ai.SetNVehiclesTypes 4
Ai.SetVehicle 0 Tank
Ai.SetVehicle 1 Plane
Ai.SetVehicle 2 Boat
Ai.SetVehicle 3 Infantery
rem *** Construct unit weights ***
Ai.CreateBehaviourModifiers UnitWeights
Ai.SetBehaviourModifier Avoid 1.0
Ai.SetBehaviourModifier MoveTo 1.0
Ai.SetBehaviourModifier Idle 1.0
Ai.SetBehaviourModifier Fire 1.0
Ai.SetBehaviourModifier Roam 1.0
Ai.SetBehaviourModifier Scout 0.75
rem *** Set basic weights for bot behaviour ***
Ai.SetBasicBotWeights UnitWeights
rem ************************* Vehicle behaviour setup ******************************
rem *** Tank Behaviour setup ***
Ai.SetVehicleBehaviour Tank Avoid AvoidCollision2d 1 0
Ai.SetVehicleBehaviour Tank MoveTo GotoWaypoint2d 4 0
Ai.SetVehicleBehaviour Tank Idle Idle2d 5 0
Ai.SetVehicleBehaviour Tank Fire Fire2d 4 0
Ai.SetVehicleBehaviour Tank Scout Scout 8 0
Ai.AddInterpreterEntry Tank TankMoveTo
Ai.AddInterpreterEntry Tank TankMoveToDirection
Ai.AddInterpreterEntry Tank TankMoveToObject
Ai.AddInterpreterEntry Tank Trigger
Ai.AddInterpreterEntry Tank TriggerContinously
Ai.AddInterpreterEntry Tank MouseTurretAimAt
Ai.AddInterpreterEntry Tank TankResetControls
Ai.AddInterpreterEntry Tank MouseTurretLookAt
Ai.AddInterpreterEntry Tank Sense
rem *** Plane Behaviour setup ***
Ai.SetVehicleBehaviour Plane Avoid AvoidCollision3d 1 0
Ai.SetVehicleBehaviour Plane MoveTo GotoWaypoint3d 4 0
Ai.SetVehicleBehaviour Plane Idle Idle3d 5 0
Ai.SetVehicleBehaviour Plane Fire Fire3d 4 0
Ai.SetVehicleBehaviour Plane Roam Roam3d 6 0
Ai.AddInterpreterEntry Plane PlaneMoveTo
Ai.AddInterpreterEntry Plane PlaneMoveToDirection
Ai.AddInterpreterEntry Plane PlaneMoveToObject
Ai.AddInterpreterEntry Plane Trigger
Ai.AddInterpreterEntry Plane TriggerContinously
Ai.AddInterpreterEntry Plane PlaneAimAt
Ai.AddInterpreterEntry Plane PlaneResetControls
rem *** Boat Behaviour setup ***
Ai.SetVehicleBehaviour Boat Avoid AvoidCollision2d 1 0
Ai.SetVehicleBehaviour Boat MoveTo GotoWaypoint2d 4 0
Ai.SetVehicleBehaviour Boat Idle Idle2d 5 0
Ai.SetVehicleBehaviour Boat Fire Fire2d 4 0
Ai.AddInterpreterEntry Boat BoatMoveTo
Ai.AddInterpreterEntry Boat BoatMoveToDirection
Ai.AddInterpreterEntry Boat BoatMoveToObject
Ai.AddInterpreterEntry Boat Trigger
Ai.AddInterpreterEntry Boat TriggerContinously
rem *** Infantery Behaviour setup ***
Ai.SetVehicleBehaviour Infantery Avoid AvoidCollision2d 1 0
Ai.SetVehicleBehaviour Infantery MoveTo GotoWaypoint2d 4 0
Ai.SetVehicleBehaviour Infantery Idle Idle2d 5 0
Ai.SetVehicleBehaviour Infantery Fire Fire2d 4 0
Ai.SetVehicleBehaviour Infantery Roam Roam2d 8 0
Ai.AddInterpreterEntry Infantery InfanteryMoveTo
Ai.AddInterpreterEntry Infantery InfanteryMoveToDirection
Ai.AddInterpreterEntry Infantery InfanteryMoveToObject
Ai.AddInterpreterEntry Infantery Trigger
Ai.AddInterpreterEntry Infantery TriggerContinously
Ai.AddInterpreterEntry Infantery MouseTurretAimAt
Ai.AddInterpreterEntry Infantery InfanteryResetControls
rem ********************************* Test ********************************
Ai.CreateBehaviourModifiers MoveToMods
Ai.SetBehaviourModifier Avoid 1.0
Ai.SetBehaviourModifier MoveTo 2.0
Ai.SetBehaviourModifier Idle 0.1
Ai.SetBehaviourModifier Fire 1.0
Ai.SetBehaviourModifier Roam 0.5
Ai.SetBehaviourModifier Scout 1.0
Go to the Ai properties list page, Ai page, All Properties list, or Main scripting page.