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Saturday, May 18 2013 @ 09:57 PM PST

The new Midway map

1/1: The new TPU Midway map: how do you feel about it?

I love it. 2 (100.00%)
I hate it. 0 (0.00%)
Meh. 0 (0.00%)
(removed) 0 (0.00%)
The B-17s suck. 0 (0.00%)
I prefer the previous version with no PT boats, B-17s or BF-109s. 0 (0.00%)
Other polls | 2 voters | 3 comments
The new Midway map | 3 comments | Create New Account
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The new Midway map
Authored by: [TPU]TenaciousMojo on Saturday, May 22 2010 @ 10:31 AM PST

I'm receiving nothing but positive feedback whilst in-game on this maps mods. it's fantastic gameplay with say, two plus players, (Darkryda and I are continuing to experiment with this maps content and particularly ship placements.)

The new Midway map
Authored by: [TPU]TenaciousMojo on Sunday, November 20 2011 @ 12:31 PM PST

This is my favorite BF42 map, and unfortunatlly the most faulty. I just pushed it through too quickly after the initial excitement of figuring out how to add subs to co-op maps. But good news: I have finally worked out the problems that have been irratating me on this map, namely the axis swimmers at their sub spawn, which gives the Allied team a clear advantage by not allowing the Axis team to feild all their available bots.
Quite a few changes have been made overall. to list a few:
defguns now face in-land for better flag defence. (save the hospital gun, which now has slightly greater negative inclination for nearer targets)
Both subs moved to beside their group carriers, using the carrier LC spawns for swimmer overflow.
Carrier and destoyer positions moved slightly.
It works, and most importantlly, ALL the bots report for duty. this map has been tested extensivelly on-line, running hundreds of times now on a test server over a period of months, and has had no issues with numerous humans and 36 bots.
Any takers?
Whats next? adding battleships of course, to Midway AND Wake, and Wake gets the long awaited subs!

The new Midway map
Authored by: Jeff Rivett (site admin) on Sunday, November 20 2011 @ 12:41 PM PST

Yes, please!! I'd love to have Midway with glitch-free subs on TPU. As long as the mods are server-side only, please send it to me and I'll test it out. If it looks good I'll fire it up onto TPU ASAP.

Questions: the Midway map running on TPU has a lot of tweaks, but I've forgotten who did what. Is the current version on TPU one that you and DarkRyda both worked on? Does your new version include all or most of those tweaks? Has DarkRyda played the new map, and did it meet with his approval? I want to avoid stepping on any feet, and I also want to make sure that we're not taking any steps backward in terms of what Midway on TPU has to offer.